CHRISTER SVEEN
ART DIRECTION - CONCEPT ART - ILLUSTRATION - 3D GRAPHICS - ANIMATION

Current position: Art Director at Funcom Norway, working on The Secret World.


DOWNLOAD CV (.PDF)

DOWNLOAD PORTFOLIO (.ZIP)
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VIDEO GAMES

The Secret World (PC/XBox 360) - Funcom (Oslo, Norway) - Art director.
Age of Conan (PC) - Funcom (Oslo, Norway) - Additional art direction, concept/3d/PR material.
Dreamfall (PC/Xbox 360) - Funcom (Oslo, Norway) - Art director.
Midgard (PC) - Funcom (Oslo, Norway) - Ass. art direction, concept/3d artist.
Anarchy Online (PC) - Funcom (Oslo, Norway) - Concept/3d/animation artist.
Anarchy Online Shadowlands (PC) - Funcom (Oslo, Norway) - Concept/3d/animation artist.
Anarchy Online Notum Wars (PC) - Funcom (Oslo, Norway) - Concept/3d/animation artist.
Messiah (PC) - Shiny Entertainment (California, USA) - 3d/animation/environment artist.
Kingsley's Adventure (Playstation) - Psygnosis (London, UK) - 3d/animation/concept artist.
Tamsari (PC/Playstation) - Psygnosis (London, UK) - Lead artist, 3d/animation/concept artist.
Tarantula (Sega Saturn/Playstation) - Scavenger (Aarhus, DK & London, UK) - 3d/2d/char/env./level design.

Plus unannounced productions.



PUBLICATIONS

Warhammer Fantasy Roleplay: Ashes of Middenheim, Black Industries/Games Workshop
Warhammer Fantasy Roleplay: Forges of Nuln, Black Industries/Games Workshop
Warhammer Fantasy Roleplay: Spires of Altdorf, Black Industries/Games Workshop
Old World Bestiary, Black Industries/Games Workshop
The Art of Warhammer, Black Industries/Games Workshop
The Vampire Genevieve, Warhammer Novels, by Jack Yeovil
The Broken Lance, Warhammer Novels, by Nathan Long
Tainted Blood, Warhammer Novels, by Nathan Long
Battle of Hel Fenn, Black Industries/Games Workshop
The Art of Dreamfall, Funcom
Exposť 2, Ballistic Press, Excellence Award
Exposť 4, Ballistic Press
Conan Magazine Norway, Bladkompaniet, cover artist.
Pyton Spesial, Bladkompaniet, comic book writer/artist.



TECHNIQUES

I originally started out with traditional techniques such as pencil, brush and ink on paper.
Today however, work is typically more centered around digital tools and techniques, although
often in combination with natural media,
depending on the desired result.

Key software usage includes: Photoshop, 3dsMax, Zbrush.



LINKEDIN PROFILE
http://www.linkedin.com/pub/christer-sveen/4/615/a4b



CG-HUB GALLERY PAGE
http://sveen.cghub.com/




LEGAL
All artwork copyright (c) 2010 Christer Sveen and/or the respective copyright holders. All rights reserved.
No portion of this website may be reproduced without expressed permission.